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#1 2009-02-27 13:49:28

IronMaiden

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Zarejestrowany: 2009-02-27
Posty: 8
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Jak zwiekszyc liczbe Fps`ow ? ;]

//dymki
fastsprites "3"
gunsmoke "0"

//mycha

+mlook
joystick "0"
lookspring "0.000"
lookstrafe "0.000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.800"
m_yaw "0.022"
sensitivity "2.5"
zoom_sensitivity_ratio "1.5"


// xxx cl_

cl_allowdownload "1"
cl_allowupload 0
cl_backspeed "400"
cl_bobup "0.0"
cl_bobcycle "0.8"
cl_bob "0.0"
cl_corpsestay 1hpk_maxsize 1
cl_corpsestay "1.0"
cl_dlmax "128"
cl_download_ingame 0
cl_dynamiccrosshair "0"
cl_dynamiclights 0
cl_forwardspeed "400"
cl_gaitestimation "1"
cl_himodels 0
cl_idealpitchscale "0.8"
cl_identiconmode 2
cl_latency "-999"
cl_lb 1
cl_lc 1
cl_lw 1
cl_minmodels 1
cl_nopred 0
cl_observercrosshair "1"
cl_particlefx 0
cl_pitchdown "89"
cl_pitchup "89"
cl_pitchspeed "225"
cl_resend "2"
cl_righthand "1"
cl_shadows 0
cl_showfps "0"
cl_sidespeed "400"
cl_solid_players "1"
cl_timeout "35"
cl_upspeed "600"
cl_weather 0
cl_vsmoothing "0.05"
cl_yawspeed "250"
_cl_autowepswitch "1"

// ustawienia odpowiedzialne za PING - tutaj trzeba pokombinowac
rate 25000
cl_updaterate 101
cl_rate 20000
cl_cmdrate 40
cl_cmdbackup 2




//ex_xxx

ex_interp "0.01"
ex_extrapmax "2"
ex_correct "0.0"
ex_maxerrordistance "0.0"

s_a3d 0
s_eax 1
s_reverb 0
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"

voice_enable 1
voice_modenable 1
voice_dsound 1
voice_scale 2
voice_loopback 0
voice_forcemicrecord 1
voice_loopback 0
suitvolume 1.000000
hisound 0.000000
loadas8bit 1
bgmvolume 0.000000
_snd_mixahead 0.1


//inne

fov "90"
host_speeds "0"
precache "1"
viewsize "110"
host_framerate "100"
fastsprites 2
d_spriteskip 2
ati_npatch 0
ati_subdiv 0
violence_ablood 1
violence_hblood 1
violence_agibs 0
violence_hgibs 0
precache 1
fs_lazy_precache 1
cd_fps 1
max_shells "0"
max_smokepuffs "0"
max_wallpuffs 1
max_rubble 1


//fps_xxx

fps_max "60"
fps_modem "60"
fps_lan "60"


//hud_xxx

hud_centerid "1"
hud_fastswitch "1"
hud_saytext_internal "1"


//setinfo

setinfo "_ah" "0"
setinfo "dm" "0"
setinfo "ghosts" "0"
setinfo "lefthand" "0"
setinfo "_vgui_menus" "1"
setinfo "_pw" "jakies.haslo"


//gl_xxx

gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_max_size "128"
gl_texsort "0"
gl_keeptjunctions "0"
gl_overbright "0"
gl_picmip "2"
gl_flipmatrix "0"
gl_lightholes 0
gl_spriteblend "1"
gl_palette_tex 1
gl_playermip "2"
gl_monolights "0"
gl_polyoffset "4.0"
gl_round_down "4"
gl_wateramp "1"
gl_ztrick "0"
gl_smoothmodels "0"
gl_texturemode GL_NEAREST_MIPMAP_NEAREST


//r_xxx

r_mmx "1"
r_decals "50"
r_detailtextures 0
r_detailtexturessupported 0
r_dynamic "1"
r_norefresh "0"
r_mirroralpha "0"
r_novis "0"
r_wateralpha "0"
r_wadtextures "0"
r_bmodelhighfrac "2"


Niektóre z tych parametrów w wersji 1.6 nie działaj± (ale nie jestem pewien)

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